| MantisBT - Zaiband | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update | 
| 0000005 | Zaiband | [All Projects] Backend/Core | public | 2011-01-09 23:36 | 2011-01-10 09:49 | 
| Reporter | zaimoni | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | N/A | 
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Vaporware | Fixed in Version | |||
| Summary | 0000005: Informative telepathy | ||||
| Description | Consider whether telepathy should give more information than just where monsters are. [This goes under unfair death prevention, but is rather wargame-like in effect.] Note that this reduces cheating AI quite a bit. Possibilities include * detailed attack information [de-cheats the AI a lot] * resistances [although elementals and exotic hounds may be a bit skewed; being *made* of an attack form may make the monster oblivious to being resistant to the attack form. (de-cheats the AI some)] * monster race, if this shouldn't be simply obvious. (Currently, it is formally known upon the first kill.) | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2011-01-09 23:36 | zaimoni | New Issue | |||
| 2011-01-10 09:49 | zaimoni | Target Version | => Vaporware | ||
| There are no notes attached to this issue. |