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ID | Project | Category | View Status | Date Submitted | Last Update | |
0000021 | Zaiband | [All Projects] Backend/Core | public | 2011-01-12 09:48 | 2011-01-14 06:10 | |
Reporter | zaimoni | |||||
Assigned To | zaimoni | |||||
Priority | normal | Severity | block | Reproducibility | N/A | |
Status | resolved | Resolution | fixed | |||
Platform | OS | OS Version | ||||
Product Version | ||||||
Target Version | 3.0.10 | Fixed in Version | 3.0.10 | |||
Summary | 0000021: relocate player object awareness to player_type from object_kind | |||||
Description | New field: byte* object_knowledge; Want to load this, and inventory, with player information rather than beforehand. | |||||
Tags | No tags attached. | |||||
Attached Files | ||||||
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(0000004) zaimoni (administrator) 2011-01-14 06:10 |
We lost masking of scroll flavors before identification, as an ease-of-implementation decision. |
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Date Modified | Username | Field | Change |
2011-01-12 09:48 | zaimoni | New Issue | |
2011-01-12 09:50 | zaimoni | Severity | minor => block |
2011-01-12 09:50 | zaimoni | Target Version | Vaporware => 3.0.10 |
2011-01-12 09:50 | zaimoni | Assigned To | => zaimoni |
2011-01-12 09:50 | zaimoni | Status | new => assigned |
2011-01-14 06:10 | zaimoni | Note Added: 0000004 | |
2011-01-14 06:10 | zaimoni | Status | assigned => resolved |
2011-01-14 06:10 | zaimoni | Fixed in Version | => 3.0.10 |
2011-01-14 06:10 | zaimoni | Resolution | open => fixed |
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