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IDProjectCategoryView StatusDate SubmittedLast Update
0000005Zaiband[All Projects] Backend/Corepublic2011-01-09 23:362011-01-10 09:49
Reporterzaimoni 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionVaporwareFixed in Version 
Summary0000005: Informative telepathy
DescriptionConsider whether telepathy should give more information than just where monsters are. [This goes under unfair death prevention, but is rather wargame-like in effect.] Note that this reduces cheating AI quite a bit. Possibilities include
* detailed attack information [de-cheats the AI a lot]
* resistances [although elementals and exotic hounds may be a bit skewed; being *made* of an attack form may make the monster oblivious to being resistant to the attack form. (de-cheats the AI some)]
* monster race, if this shouldn't be simply obvious. (Currently, it is formally known upon the first kill.)
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Date Modified Username Field Change
2011-01-09 23:36 zaimoni New Issue
2011-01-10 09:49 zaimoni Target Version => Vaporware


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